head to head
Conan ExilesvsWarhammer Online: Age of Reckoning
Conan Exiles leans Optimization (Pure Optimization); Warhammer Online: Age of Reckoning leans Optimization (Mind & Math).
Conan ExilesWarhammer Online: Age of Reckoning
Axis by axis
Execution4 vs 3
Conan Exiles leans harder on execution: Melee and bow combat inputs
Reads3 vs 5
Warhammer Online: Age of Reckoning leans harder on reads: Realm-vs-realm warfare is constant human-vs-human prediction.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 7
Conan Exiles leans harder on optimization: Base layout, thrall farming, gear progression
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

