head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
Gentle adventure about painting living murals to revive a polluted town.

Optimization · Pure Optimization
Quiet side-scrolling journey piloting a land-ship across a dried-out sea.
Concrete Genie leans Optimization (Practiced Mastery); FAR: Lone Sails leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Concrete Genie
Light painting motions and gentle platforming
FAR: Lone Sails
Light platforming and timely lever pulls
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Concrete Genie
No adversary; bullies are scripted scenes
FAR: Lone Sails
No opponent of any kind
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Concrete Genie
Little hidden beyond exploration
FAR: Lone Sails
Mostly fixed obstacles, minor unknowns first run
FAR: Lone Sails leans a little harder on optimization, though the gap is small.
Concrete Genie
Finding paintable walls and puzzle solutions
FAR: Lone Sails
Fuel management and ship-routine efficiency are the game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.