head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A first-person horror brawler where a disgraced investigator fights the deranged with pipes, fists, and forensics.

Optimization · Practiced Mastery
Co-op first-person zombie RPG about improvised weapons on a resort island.
Condemned 2: Bloodshot leans Execution (Practiced Mastery); Dead Island leans Optimization (Practiced Mastery).
Condemned 2: Bloodshot leans a little harder on execution, though the gap is small.
Condemned 2: Bloodshot
First-person melee blocks, counters, and combos are the core test
Dead Island
first-person melee timing and stamina
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned 2: Bloodshot
Deranged enemies feint on scripts, not genuine adaptation
Dead Island
zombies are scripted swarms
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned 2: Bloodshot
Some unknown ambushes in dark environments first time
Dead Island
weapon drops and spawns add noise
Dead Island leans a little harder on optimization, though the gap is small.
Condemned 2: Bloodshot
Weapon pickups and counter timings are learnable systems
Dead Island
weapon mods and skill builds carry late game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.