head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
First-person horror thriller built on brutal improvised-weapon melee.

Optimization · Practiced Mastery
Survival horror where you fight ghosts by photographing them with a cursed camera.
Condemned: Criminal Origins leans Execution (Practiced Mastery); Fatal Frame leans Optimization (Practiced Mastery).
Condemned: Criminal Origins leans a little harder on execution, though the gap is small.
Condemned: Criminal Origins
Visceral melee blocking and counter timing
Fatal Frame
Camera framing and shutter timing on ghosts
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned: Criminal Origins
Enemies ambush but follow simple scripts
Fatal Frame
Ghosts wander but never adapt to you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned: Criminal Origins
Unpredictable ambushes on a first playthrough
Fatal Frame
Ghost appearances feel unpredictable until learned
Fatal Frame leans a little harder on optimization, though the gap is small.
Condemned: Criminal Origins
Weapon choice and level knowledge converge
Fatal Frame
Item routing, film economy, learning ghost patterns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.