head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
First-person horror thriller built on brutal improvised-weapon melee.

Execution · Twitch Chaos
A kart racer with random items and drift timing across themed tracks.
Condemned: Criminal Origins leans Execution (Practiced Mastery); Muppet RaceMania leans Execution (Twitch Chaos).
Muppet RaceMania leans a little harder on execution, though the gap is small.
Condemned: Criminal Origins
Visceral melee blocking and counter timing
Muppet RaceMania
Steering, drifting and item timing decide races
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned: Criminal Origins
Enemies ambush but follow simple scripts
Muppet RaceMania
AI racers scripted, no real adaptive prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned: Criminal Origins
Unpredictable ambushes on a first playthrough
Muppet RaceMania
Random item pickups swing positions
Condemned: Criminal Origins leans a little harder on optimization, though the gap is small.
Condemned: Criminal Origins
Weapon choice and level knowledge converge
Muppet RaceMania
Shortcuts and item use reward track knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.