head to head

Condemned: Criminal Origins cover artvsS.T.A.L.K.E.R.: Call of Pripyat cover art

Condemned: Criminal OriginsvsS.T.A.L.K.E.R.: Call of Pripyat

Condemned: Criminal Origins leans Execution (Practiced Mastery); S.T.A.L.K.E.R.: Call of Pripyat leans Optimization (Practiced Mastery).

EXECUTION5 /10READS1 /10VARIANCE4 /10OPTIMIZATION5 /10
Condemned: Criminal OriginsS.T.A.L.K.E.R.: Call of Pripyat

Axis by axis

Execution5 vs 5

Even - both lean on execution about the same.

Reads1 vs 1

Even - both lean on reads about the same.

Variance4 vs 5

S.T.A.L.K.E.R.: Call of Pripyat leans harder on variance: Emissions, artifact spawns, and mutant encounters are random

Optimization5 vs 6

S.T.A.L.K.E.R.: Call of Pripyat leans harder on optimization: Detector use, upgrades, and quest routing converge

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Condemned: Criminal Origins

full breakdown

S.T.A.L.K.E.R.: Call of Pripyat