head to head
Conflict: Global TerrorvsRuiner
Conflict: Global Terror leans Execution (Practiced Mastery); Ruiner leans Execution (Practiced Mastery).
Conflict: Global TerrorRuiner
Axis by axis
Execution6 vs 7
Ruiner leans harder on execution: Dash timing and twin-stick precision under heavy pressure.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 5
Conflict: Global Terror leans harder on optimization: Squad orders, positioning and mission routing reward planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

