head to head
Cook, Serve, Delicious! 2!!vsDiRT 4
Cook, Serve, Delicious! 2!! leans Execution (Pure Mechanics); DiRT 4 leans Execution (Pure Mechanics).
Cook, Serve, Delicious! 2!!DiRT 4
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 1
DiRT 4 leans harder on reads: Time-attack structure has no adaptive opponent
Variance3 vs 4
DiRT 4 leans harder on variance: Procedurally generated stages prevent full route memorisation
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

