head to head
Cook, Serve, Delicious! 2!!vsFar Cry
Cook, Serve, Delicious! 2!! leans Execution (Pure Mechanics); Far Cry leans Execution (Practiced Mastery).
Cook, Serve, Delicious! 2!!Far Cry
Axis by axis
Execution8 vs 7
Cook, Serve, Delicious! 2!! leans harder on execution: Perfect inputs trivialise the breakneck order-entry keystrokes
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 2
Cook, Serve, Delicious! 2!! leans harder on variance: Random order mixes shake each shift's rhythm
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

