head to head
Cook, Serve, Delicious!vsSteep
Cook, Serve, Delicious! leans Execution (Pure Mechanics); Steep leans Execution (Pure Mechanics).
Cook, Serve, Delicious!Steep
Axis by axis
Execution8 vs 7
Cook, Serve, Delicious! leans harder on execution: Rapid precise keystrokes under rush-hour pressure decide everything.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Cook, Serve, Delicious! leans harder on variance: Order mix is random but instantly visible.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

