head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Managing kitchen workflow through deliberately fiddly physics-based food handling.

Execution · Practiced Mastery
Retro ninja platformer that flips from linear levels into a time-hopping metroidvania.
Cooking Simulator leans Execution (Practiced Mastery); The Messenger leans Execution (Practiced Mastery).
The Messenger leans a little harder on execution, though the gap is small.
Cooking Simulator
Physics-based chopping and plating punishes clumsy hands
The Messenger
cloudstep chains demand precise aerial control
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cooking Simulator
Orders arrive from a queue, not a mind
The Messenger
enemies and bosses are fully scripted
Cooking Simulator leans a little harder on variance, though the gap is small.
Cooking Simulator
Order flow randomizes mildly per shift
The Messenger
deterministic level design
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cooking Simulator
Kitchen workflow and recipe routines are learnable systems
The Messenger
upgrade economy and late-game route knowledge
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.