head to head
CorepunkvsMount & Blade: Warband
Corepunk leans Optimization (Practiced Mastery); Mount & Blade: Warband leans Optimization (Pure Optimization).
CorepunkMount & Blade: Warband
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 2
Corepunk leans harder on reads: Open-world PvP and team fights involve adaptive human opponents
Variance4 vs 3
Corepunk leans harder on variance: Crafting material variance and fog-of-war create hidden information
Optimization7 vs 8
Mount & Blade: Warband leans harder on optimization: Trade routes, troop trees, and fief management are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

