head to head
CorepunkvsThe Elder Scrolls Online
Corepunk leans Optimization (Practiced Mastery); The Elder Scrolls Online leans Optimization (Practiced Mastery).
CorepunkThe Elder Scrolls Online
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 3
Corepunk leans harder on reads: Open-world PvP and team fights involve adaptive human opponents
Variance4 vs 2
Corepunk leans harder on variance: Crafting material variance and fog-of-war create hidden information
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

