head to head
CorepunkvsTotal War: Rome II
Corepunk leans Optimization (Practiced Mastery); Total War: Rome II leans Optimization (Pure Optimization).
CorepunkTotal War: Rome II
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads4 vs 3
Corepunk leans harder on reads: Open-world PvP and team fights involve adaptive human opponents
Variance4 vs 4
Even - both lean on variance about the same.
Optimization7 vs 8
Total War: Rome II leans harder on optimization: Senate favor management and province chains form a solvable campaign system
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

