head to head
Corpse PartyvsThe Quarry
Corpse Party leans Variance (Systems & Chaos); The Quarry leans Optimization (Systems & Chaos).
Corpse PartyThe Quarry
Axis by axis
Execution1 vs 2
The Quarry leans harder on execution: QTE prompts are the only dexterity test
Reads0 vs 0
Even - both lean on reads about the same.
Variance5 vs 4
Corpse Party leans harder on variance: Unknown wrong-end triggers on first runs
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

