head to head
Costume QuestvsGrow: Song of the Evertree
Costume Quest leans Optimization (Practiced Mastery); Grow: Song of the Evertree leans Optimization (Pure Optimization).
Costume QuestGrow: Song of the Evertree
Axis by axis
Execution2 vs 1
Costume Quest leans harder on execution: Timed button prompts are the only dexterity ask
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

