head to head
Counter-Strike: Global Offensive asks more than Super Street Fighter IV: 3D Edition, and the gap is variance.

Execution · Competitive PvP
Definitive competitive tactical FPS balancing aim mastery with team strategy.

Execution · Competitive PvP
Out-executing and out-predicting another human in frame-precise duels.
Counter-Strike: Global Offensive leans Execution (Competitive PvP); Super Street Fighter IV: 3D Edition leans Execution (Competitive PvP).
Counter-Strike: Global Offensive leans a little harder on execution, though the gap is small.
Counter-Strike: Global Offensive
Spray control and flick precision at the top
Super Street Fighter IV: 3D Edition
Links, anti-airs and motion inputs gate every level of play
Super Street Fighter IV: 3D Edition leans a little harder on reads, though the gap is small.
Counter-Strike: Global Offensive
Anti-stratting and mid-round adaptation
Super Street Fighter IV: 3D Edition
Footsies and conditioning a human opponent decide matches
Counter-Strike: Global Offensive leans clearly harder on variance.
Counter-Strike: Global Offensive
Information hidden until contact
Super Street Fighter IV: 3D Edition
Almost fully deterministic once inputs land
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Counter-Strike: Global Offensive
Utility lineups, economy, and default strats
Super Street Fighter IV: 3D Edition
Frame data, matchup knowledge and punish routes underpin everything
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.