head to head
Counter-Strike: Global Offensive asks more than WWE '13, and the gap is execution.

Execution · Competitive PvP
Definitive competitive tactical FPS balancing aim mastery with team strategy.

Execution · Competitive PvP
Timing-based reversal duels with human mind-games layered on wrestling systems.
Counter-Strike: Global Offensive leans Execution (Competitive PvP); WWE '13 leans Execution (Competitive PvP).
Counter-Strike: Global Offensive leans clearly harder on execution.
Counter-Strike: Global Offensive
Spray control and flick precision at the top
WWE '13
Reversal windows and move timing decide exchanges
Counter-Strike: Global Offensive leans clearly harder on reads.
Counter-Strike: Global Offensive
Anti-stratting and mid-round adaptation
WWE '13
Human opponents vary timing to bait reversals
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Counter-Strike: Global Offensive
Information hidden until contact
WWE '13
Kick-out rolls and momentum swings add scripted chaos
Counter-Strike: Global Offensive leans a little harder on optimization, though the gap is small.
Counter-Strike: Global Offensive
Utility lineups, economy, and default strats
WWE '13
Knowing move-sets and match-type systems pays off
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.