head to head
Counter-Strike: SourcevsSquad
Counter-Strike: Source leans Execution (Competitive PvP); Squad leans Execution (Competitive PvP).
Counter-Strike: SourceSquad
Axis by axis
Execution9 vs 8
Counter-Strike: Source leans harder on execution: Recoil control and crosshair placement decide duels
Reads7 vs 7
Even - both lean on reads about the same.
Variance3 vs 2
Counter-Strike: Source leans harder on variance: Hidden enemy positions until information is gathered
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

