head to head

Counter-Strike: Source cover artvsSuper Smash Bros. for Nintendo 3DS cover art

Counter-Strike: SourcevsSuper Smash Bros. for Nintendo 3DS

Counter-Strike: Source leans Execution (Competitive PvP); Super Smash Bros. for Nintendo 3DS leans Execution (Competitive PvP).

EXECUTION9 /10READS7 /10VARIANCE3 /10OPTIMIZATION5 /10
Counter-Strike: SourceSuper Smash Bros. for Nintendo 3DS

Axis by axis

Execution9 vs 8

Counter-Strike: Source leans harder on execution: Recoil control and crosshair placement decide duels

Reads7 vs 7

Even - both lean on reads about the same.

Variance3 vs 2

Counter-Strike: Source leans harder on variance: Hidden enemy positions until information is gathered

Optimization5 vs 5

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Counter-Strike: Source

full breakdown

Super Smash Bros. for Nintendo 3DS