head to head
CounterSpyvsHitman: Absolution
CounterSpy leans Optimization (Practiced Mastery); Hitman: Absolution leans Optimization (Pure Optimization).
CounterSpyHitman: Absolution
Axis by axis
Execution5 vs 4
CounterSpy leans harder on execution: Cover shooting and quick takedowns need decent reflexes
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 2
CounterSpy leans harder on variance: Procedurally assembled levels stay unknown until entered
Optimization6 vs 7
Hitman: Absolution leans harder on optimization: Linear-ish levels still reward planned routes
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

