head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Fast aim-and-movement arenas layered over roguelike perk-stacking decisions.

Execution · Practiced Mastery
A roguelike souls-like where adapting builds to randomized runs matters as much as combat skill.
Crab Champions leans Execution (Practiced Mastery); Elden Ring Nightreign leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Crab Champions
Aimbot plus perfect movement trivialises the fast arena gunplay
Elden Ring Nightreign
precise dodge and attack timing required
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crab Champions
Enemies swarm on fixed behaviours, never modelling you
Elden Ring Nightreign
bosses are fixed scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Crab Champions
Random loot and perk offerings shape every run's power curve
Elden Ring Nightreign
run seeds and loot are randomized
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crab Champions
Stacking synergistic perk builds is the run-winning layer
Elden Ring Nightreign
builds and run strategy are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.