head to head

Crash Bandicoot 4: It's About Time cover artvsGeometry Wars: Retro Evolved 2 cover art

Crash Bandicoot 4: It's About TimevsGeometry Wars: Retro Evolved 2

Crash Bandicoot 4: It's About Time leans Execution (Pure Mechanics); Geometry Wars: Retro Evolved 2 leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
Crash Bandicoot 4: It's About TimeGeometry Wars: Retro Evolved 2

Axis by axis

Execution8 vs 9

Geometry Wars: Retro Evolved 2 leans harder on execution: Twin-stick dodging in dense swarms is the core test

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Geometry Wars: Retro Evolved 2 leans harder on variance: Spawn randomness keeps runs varied

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Crash Bandicoot 4: It's About Time

full breakdown

Geometry Wars: Retro Evolved 2