head to head

Crash Bandicoot 4: It's About Time cover artvsSmash TV cover art

Crash Bandicoot 4: It's About TimevsSmash TV

Crash Bandicoot 4: It's About Time leans Execution (Pure Mechanics); Smash TV leans Execution (Pure Mechanics).

EXECUTION8 /10READS0 /10VARIANCE1 /10OPTIMIZATION4 /10
Crash Bandicoot 4: It's About TimeSmash TV

Axis by axis

Execution8 vs 9

Smash TV leans harder on execution: Twin-stick aim and dodging through swarming arenas is everything.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 2

Smash TV leans harder on variance: Spawn timing and pickups vary modestly.

Optimization4 vs 4

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Crash Bandicoot 4: It's About Time

full breakdown

Smash TV