head to head
Crash Bandicoot 4: It's About TimevsSmash TV
Crash Bandicoot 4: It's About Time leans Execution (Pure Mechanics); Smash TV leans Execution (Pure Mechanics).
Crash Bandicoot 4: It's About TimeSmash TV
Axis by axis
Execution8 vs 9
Smash TV leans harder on execution: Twin-stick aim and dodging through swarming arenas is everything.
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Smash TV leans harder on variance: Spawn timing and pickups vary modestly.
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

