head to head
Crash Bandicoot 4: It's About TimevsThey Bleed Pixels
Crash Bandicoot 4: It's About Time leans Execution (Pure Mechanics); They Bleed Pixels leans Execution (Pure Mechanics).
Crash Bandicoot 4: It's About TimeThey Bleed Pixels
Axis by axis
Execution8 vs 9
They Bleed Pixels leans harder on execution: Frame-tight platforming and combo inputs decide everything
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 0
Crash Bandicoot 4: It's About Time leans harder on variance: Deterministic levels
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

