head to head
Crash Bandicoot: WarpedvsSuper Mario 64: Shindou Pak Taiou Version
Crash Bandicoot: Warped leans Execution (Practiced Mastery); Super Mario 64: Shindou Pak Taiou Version leans Execution (Practiced Mastery).
Crash Bandicoot: WarpedSuper Mario 64: Shindou Pak Taiou Version
Axis by axis
Execution8 vs 7
Crash Bandicoot: Warped leans harder on execution: Precise platforming plus time-trial mastery
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization6 vs 7
Super Mario 64: Shindou Pak Taiou Version leans harder on optimization: Star routing and movement optimization fuel the speedrun ceiling
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

