head to head
Crash BandicootvsGeometry Wars: Galaxies
Crash Bandicoot leans Execution (Pure Mechanics); Geometry Wars: Galaxies leans Execution (Pure Mechanics).
Crash BandicootGeometry Wars: Galaxies
Axis by axis
Execution8 vs 9
Geometry Wars: Galaxies leans harder on execution: Twin-stick dodging in swarming chaos is nearly the whole game
Reads0 vs 0
Even - both lean on reads about the same.
Variance1 vs 2
Geometry Wars: Galaxies leans harder on variance: Spawn timing varies slightly but behaviour types are fixed
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

