head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
A Crash Bandicoot party collection of competitive arena minigames for up to four players.

Execution · Competitive PvP
A chaotic multiplayer horse-racing game testing control and prediction against human riders.
Crash Bash leans Execution (Competitive PvP); Knightfall: A Daring Journey leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bash
Minigame timing, mashing, and dodging decide most rounds
Knightfall: A Daring Journey
Horse drifting and gun control demand precise input
Knightfall: A Daring Journey leans a little harder on reads, though the gap is small.
Crash Bash
Human rivals in versus minigames can be baited
Knightfall: A Daring Journey
Racing against human opponents rewards prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bash
Item drops and arena randomness swing rounds
Knightfall: A Daring Journey
Physics chaos adds unpredictable outcomes
Knightfall: A Daring Journey leans a little harder on optimization, though the gap is small.
Crash Bash
Light minigame strategies, quickly learned
Knightfall: A Daring Journey
Route and shortcut knowledge help marginally
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.