head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Competitive PvP
A Crash Bandicoot party collection of competitive arena minigames for up to four players.

Execution · Competitive PvP
Party dodgeball testing throw timing and reading human fakeouts amid hazards.
Crash Bash leans Execution (Competitive PvP); Stikbold! A Dodgeball Adventure leans Execution (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bash
Minigame timing, mashing, and dodging decide most rounds
Stikbold! A Dodgeball Adventure
Throw timing, catches and dodges decide every exchange
Stikbold! A Dodgeball Adventure leans a little harder on reads, though the gap is small.
Crash Bash
Human rivals in versus minigames can be baited
Stikbold! A Dodgeball Adventure
Local-multiplayer fakeouts are genuine human prediction
Crash Bash leans a little harder on variance, though the gap is small.
Crash Bash
Item drops and arena randomness swing rounds
Stikbold! A Dodgeball Adventure
Whales, swans and hazards randomise the court
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bash
Light minigame strategies, quickly learned
Stikbold! A Dodgeball Adventure
Little system depth beyond positioning basics
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.