head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
Kart racer whose boost-chaining drift system gives it a real execution ceiling.

Execution · Practiced Mastery
A shared-world looter shooter mixing sharp FPS execution with an RNG loot treadmill and solvable raid puzzles.
Crash Team Racing leans Execution (Practiced Mastery); Destiny leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Team Racing
Boost-chaining and drift timing separate skill tiers
Destiny
FPS gunplay and raid mechanics demand real aim.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Team Racing
Human races involve item baiting and blocking
Destiny
Crucible PvP adds genuine human prediction.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Team Racing
Item box rolls swing positions
Destiny
RNG loot drops famously gate progression.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Team Racing
Shortcut routes and reserve-boost technique
Destiny
Loadout meta and raid routes are solvable systems.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.