head to head
CrashdayvsWii Play
Crashday leans Execution (Pure Mechanics); Wii Play leans Execution (Pure Mechanics).
CrashdayWii Play
Axis by axis
Execution6 vs 5
Crashday leans harder on execution: Car control through stunts and wrecking runs is the core
Reads2 vs 2
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization3 vs 2
Crashday leans harder on optimization: Track knowledge and car setup stay shallow
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

