head to head
Fallout: New Vegas asks more than Crazy Machines 3, and the gap is execution.

Optimization · Pure Optimization
A physics-contraption puzzle about engineering Rube Goldberg machines.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.
Crazy Machines 3 leans Optimization (Pure Optimization); Fallout: New Vegas leans Optimization (Pure Optimization).
Fallout: New Vegas leans clearly harder on execution.
Crazy Machines 3
Placing parts has no twitch component
Fallout: New Vegas
Shooter inputs with VATS assist
Fallout: New Vegas leans a little harder on reads, though the gap is small.
Crazy Machines 3
Solo puzzle - no adaptive opponent
Fallout: New Vegas
Scripted factions and enemies
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Crazy Machines 3
Physics deterministic but chains feel lightly chaotic
Fallout: New Vegas
Some loot and crit RNG
Crazy Machines 3 leans a little harder on optimization, though the gap is small.
Crazy Machines 3
Engineering a working contraption is the whole game
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.