head to head

Creeper World 3: Arc Eternal cover artvsMedieval II: Total War cover art

Creeper World 3: Arc EternalvsMedieval II: Total War

Creeper World 3: Arc Eternal leans Optimization (Pure Optimization); Medieval II: Total War leans Optimization (Pure Optimization).

EXECUTION2 /10READS0 /10VARIANCE2 /10OPTIMIZATION9 /10
Creeper World 3: Arc EternalMedieval II: Total War

Axis by axis

Execution2 vs 2

Even - both lean on execution about the same.

Reads0 vs 1

Medieval II: Total War leans harder on reads: campaign AI is exploitable and mappable

Variance2 vs 3

Medieval II: Total War leans harder on variance: fog of war and event triggers hide some state

Optimization9 vs 9

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Creeper World 3: Arc Eternal

full breakdown

Medieval II: Total War