head to head
Creepy TalevsFAR: Lone Sails
Creepy Tale leans Optimization (Practiced Mastery); FAR: Lone Sails leans Optimization (Pure Optimization).
Creepy TaleFAR: Lone Sails
Axis by axis
Execution3 vs 2
Creepy Tale leans harder on execution: Occasional chase timing, mostly gentle
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Creepy Tale leans harder on variance: Puzzle solutions hidden only until first discovery
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

