head to head
Crisis Core: Final Fantasy VII asks more than Grand Theft Auto: San Andreas, and the gap is variance.

Optimization · Practiced Mastery
Action RPG prequel to FFVII whose combat spins a slot machine for buffs.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Crisis Core: Final Fantasy VII leans Optimization (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Crisis Core: Final Fantasy VII leans a little harder on execution, though the gap is small.
Crisis Core: Final Fantasy VII
real-time dodging and attack timing
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crisis Core: Final Fantasy VII
no adaptive opponent
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Crisis Core: Final Fantasy VII leans clearly harder on variance.
Crisis Core: Final Fantasy VII
DMW slot reels randomize limit breaks and levels
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crisis Core: Final Fantasy VII
materia fusion is a deep solvable system
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.