head to head
Crisol: Theater of IdolsvsOut of This World
Crisol: Theater of Idols leans Execution (Practiced Mastery); Out of This World leans Optimization (Practiced Mastery).
Crisol: Theater of IdolsOut of This World
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Crisol: Theater of Idols leans harder on variance: Unknown enemy placements and scares until the island is learned
Optimization6 vs 7
Out of This World leans harder on optimization: The game is solved by mapping each screen's exact sequence
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

