head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Managing scarce ammo and resources while executing shots against scripted horrors.

Optimization · Practiced Mastery
Open-world action game where procedurally generated orc captains remember your encounters.
Cronos: The New Dawn leans Execution (Practiced Mastery); Middle-earth: Shadow of Mordor leans Optimization (Practiced Mastery).
Cronos: The New Dawn leans a little harder on execution, though the gap is small.
Cronos: The New Dawn
Aimed shots and merge-prevention under pressure demand competent hands
Middle-earth: Shadow of Mordor
Counter-timing combat and stealth execution
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cronos: The New Dawn
Creatures follow designed behaviours, not adaptive minds
Middle-earth: Shadow of Mordor
Nemesis orcs remember you but remain mappable scripts
Middle-earth: Shadow of Mordor leans a little harder on variance, though the gap is small.
Cronos: The New Dawn
Unknown layouts and threats matter only on first playthrough
Middle-earth: Shadow of Mordor
Procedural captains with hidden strengths and weaknesses
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cronos: The New Dawn
Ammo economy and resource routing define survival horror
Middle-earth: Shadow of Mordor
Intel gathering and exploiting known weaknesses solves fights
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.