head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Deduce hidden words and manage letter resources through a dungeon of wordplay.

Optimization · Pure Optimization
Roguelite about raiding dungeons by night and pricing the loot in your shop by day.
Cryptmaster leans Optimization (Systems & Chaos); Moonlighter leans Optimization (Pure Optimization).
Moonlighter leans a little harder on execution, though the gap is small.
Cryptmaster
Typing words quickly under combat pressure matters somewhat
Moonlighter
Dodge-heavy dungeon combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cryptmaster
The Cryptmaster narrates a script, not an adapting mind
Moonlighter
Enemies are scripted patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cryptmaster
Hidden letters and unknown answers drive the guessing
Moonlighter
Random dungeon layouts and loot rolls
Moonlighter leans a little harder on optimization, though the gap is small.
Cryptmaster
Vocabulary deduction and ability management are the solvable core
Moonlighter
Price discovery and shop economy are the real game
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.