head to head
CrysisvsF.E.A.R. 3
Crysis leans Execution (Practiced Mastery); F.E.A.R. 3 leans Execution (Practiced Mastery).
CrysisF.E.A.R. 3
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 2
F.E.A.R. 3 leans harder on reads: Squad AI flanks convincingly but follows mappable routines
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 4
Crysis leans harder on optimization: suit energy management and approach planning
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

