head to head
Cube WorldvsGothic
Cube World leans Optimization (Practiced Mastery); Gothic leans Optimization (Pure Optimization).
Cube WorldGothic
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Cube World leans harder on variance: Procedural regions and random artifact drops
Optimization6 vs 7
Gothic leans harder on optimization: Faction routes, skill investment, and world knowledge
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

