head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Pure Optimization
A roguelite dungeon-crawler fused with a cult management sim.

Optimization · Practiced Mastery
Family-friendly dungeon crawler that swaps Minecraft's building for loot and hack-and-slash.
Cult of the Lamb leans Optimization (Pure Optimization); Minecraft Dungeons leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Cult of the Lamb
Roguelite combat needs decent dodges.
Minecraft Dungeons
Dodge-rolls and kiting through mob swarms
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cult of the Lamb
Enemies are scripted, not adaptive.
Minecraft Dungeons
Enemies are scripted hordes
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cult of the Lamb
Run rooms and tarot pulls randomize.
Minecraft Dungeons
Random loot and enchantment rolls drive power
Cult of the Lamb leans a little harder on optimization, though the gap is small.
Cult of the Lamb
Cult management and build synergies dominate.
Minecraft Dungeons
Gear synergies and enchant builds carry difficulty
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.