head to head
Curious ExpeditionvsFor the King
Curious Expedition leans Variance (Systems & Chaos); For the King leans Variance (Systems & Chaos).
Curious ExpeditionFor the King
Axis by axis
Execution0 vs 1
For the King leans harder on execution: Turn-based slot rolls need no dexterity
Reads0 vs 0
Even - both lean on reads about the same.
Variance8 vs 7
Curious Expedition leans harder on variance: Hidden hex maps, event rolls and sanity gambles
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

