head to head

Curious Expedition cover artvsX-COM: UFO Defense cover art

Curious ExpeditionvsX-COM: UFO Defense

Curious Expedition leans Variance (Systems & Chaos); X-COM: UFO Defense leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE8 /10OPTIMIZATION7 /10
Curious ExpeditionX-COM: UFO Defense

Axis by axis

Execution0 vs 1

X-COM: UFO Defense leans harder on execution: Turn-based; only inventory clicking

Reads0 vs 0

Even - both lean on reads about the same.

Variance8 vs 6

Curious Expedition leans harder on variance: Hidden hex maps, event rolls and sanity gambles

Optimization7 vs 8

X-COM: UFO Defense leans harder on optimization: Base economy, research order, and tactical doctrine are masterable

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Curious Expedition

full breakdown

X-COM: UFO Defense