head to head

Cut the Rope: Time Travel cover artvsWorld of Goo cover art

Cut the Rope: Time TravelvsWorld of Goo

Cut the Rope: Time Travel leans Optimization (Pure Optimization); World of Goo leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE0 /10OPTIMIZATION7 /10
Cut the Rope: Time TravelWorld of Goo

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 1

World of Goo leans harder on variance: Physics are visible and deterministic

Optimization7 vs 8

World of Goo leans harder on optimization: Tower structure and goo economy are solvable per level

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Cut the Rope: Time Travel

full breakdown

World of Goo