head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
Mobile physics puzzler about slicing ropes to feed candy to a little monster.

Optimization · Pure Optimization
The portal-gun puzzle game whose solutions are everything.
Cut the Rope leans Optimization (Pure Optimization); Portal leans Optimization (Pure Optimization).
Portal leans a little harder on execution, though the gap is small.
Cut the Rope
timing cuts as physics swing
Portal
Portal placement timing modest.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cut the Rope
no adaptive opponent
Portal
No adversary modeling player.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cut the Rope
every level is fully deterministic
Portal
Deterministic chambers; no randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cut the Rope
each level is a solvable physics puzzle
Portal
Pure puzzle-solving optimization.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.