head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
An open-world action RPG where cyberware build planning dominates raw shooting.

Optimization · Pure Optimization
Choosing augmentation paths and routing through hubs to neutralise scripted opposition with minimal friction.
Cyberpunk 2077 leans Optimization (Practiced Mastery); Deus Ex: Human Revolution leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Gunplay and movement reward aim but builds carry hard.
Deus Ex: Human Revolution
Combat demands moderate aim; takedowns are execution-gated
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Enemy AI follows scripted behaviours; not adaptive to you.
Deus Ex: Human Revolution
Guards use scripted alert states, not player-adaptive logic
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Loot tiers and crafting rolls add light randomness.
Deus Ex: Human Revolution
Enemy positions are static once patrol patterns are learned
Deus Ex: Human Revolution leans a little harder on optimization, though the gap is small.
Cyberpunk 2077
Cyberware, perks, and damage stacking are deep solvable systems.
Deus Ex: Human Revolution
Augment loadout and approach routing solve each hub optimally
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.