head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
An open-world action RPG where cyberware build planning dominates raw shooting.

Optimization · Pure Optimization
An action-ATB JRPG about stagger setups and materia loadout planning.
Cyberpunk 2077 leans Optimization (Practiced Mastery); Final Fantasy VII Remake leans Optimization (Pure Optimization).
Cyberpunk 2077 leans a little harder on execution, though the gap is small.
Cyberpunk 2077
Gunplay and movement reward aim but builds carry hard.
Final Fantasy VII Remake
Action timing matters but ATB pause forgives sloppy play.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Enemy AI follows scripted behaviours; not adaptive to you.
Final Fantasy VII Remake
Bosses use scripted phases; no genuine adaptation.
Cyberpunk 2077 leans a little harder on variance, though the gap is small.
Cyberpunk 2077
Loot tiers and crafting rolls add light randomness.
Final Fantasy VII Remake
Minor drop and materia growth randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Cyberware, perks, and damage stacking are deep solvable systems.
Final Fantasy VII Remake
Materia loadouts and stagger windows are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.