head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
An open-world action RPG where cyberware build planning dominates raw shooting.

Optimization · Pure Optimization
A fantasy JRPG whose infamous equipment fusion system dominates its skill test.
Cyberpunk 2077 leans Optimization (Practiced Mastery); Tales of Zestiria leans Optimization (Pure Optimization).
Cyberpunk 2077 leans a little harder on execution, though the gap is small.
Cyberpunk 2077
Gunplay and movement reward aim but builds carry hard.
Tales of Zestiria
Armatization combat needs timing but forgives sloppiness
Cyberpunk 2077 leans a little harder on reads, though the gap is small.
Cyberpunk 2077
Enemy AI follows scripted behaviours; not adaptive to you.
Tales of Zestiria
Scripted hellion AI never adapts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Loot tiers and crafting rolls add light randomness.
Tales of Zestiria
Equipment skill randomness obscures ideal gear briefly
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Cyberware, perks, and damage stacking are deep solvable systems.
Tales of Zestiria
Skill-fusion equipment stacking is a notorious optimization rabbit hole
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.