head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
An open-world action RPG where cyberware build planning dominates raw shooting.

Execution · Practiced Mastery
The sequel-remake pairing Butcher Bay with a new stealth-action campaign aboard a mercenary ship.
Cyberpunk 2077 leans Optimization (Practiced Mastery); The Chronicles of Riddick: Assault on Dark Athena leans Execution (Practiced Mastery).
The Chronicles of Riddick: Assault on Dark Athena leans a little harder on execution, though the gap is small.
Cyberpunk 2077
Gunplay and movement reward aim but builds carry hard.
The Chronicles of Riddick: Assault on Dark Athena
Melee takedowns and gunplay demand reliable hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Enemy AI follows scripted behaviours; not adaptive to you.
The Chronicles of Riddick: Assault on Dark Athena
Drone and guard behavior is fully scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cyberpunk 2077
Loot tiers and crafting rolls add light randomness.
The Chronicles of Riddick: Assault on Dark Athena
First-run uncertainty about patrols and drone placements
Cyberpunk 2077 leans a little harder on optimization, though the gap is small.
Cyberpunk 2077
Cyberware, perks, and damage stacking are deep solvable systems.
The Chronicles of Riddick: Assault on Dark Athena
Stealth routes and encounter solutions are learnable fixed content
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.