head to head
Danganronpa: Trigger Happy HavocvsNairi: Tower of Shirin
Danganronpa: Trigger Happy Havoc leans Optimization (Pure Optimization); Nairi: Tower of Shirin leans Optimization (Pure Optimization).
Danganronpa: Trigger Happy HavocNairi: Tower of Shirin
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization6 vs 7
Nairi: Tower of Shirin leans harder on optimization: Item and logic puzzles are the entire test
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

